![]() Religion īugbears once had their own pantheon, led by Hruggek. This was in part because bugbears had little patience for diplomacy or negotiation, preferring violent solutions to conflicts unless obviously overpowered. Some bugbears also operated independently, though tribes ruled by hobgoblins were better organized and less savage. Society īugbears were often found in the company of other goblinoids, particularly goblins, since tribes made up mostly of hobgoblins and bugbears tended to be wiped out quickly by other races as a precaution. Combat īalsag and his two giant rats standing guard in an underground chamber near Thundertree. Often the motivation for this change of heart came from the rewards earned from virtue, which in the long term were more pleasing than the short-term pleasures of evil behaviors. īugbear heroes, though rare, were heard of and could acquire significant renown if successful. Many bugbears were chaotic evil in alignment, favoring stealth and surprising their opponents. ![]() ![]() Few bugbears overcame this flaw and their culture's brutal nature. This claim was not unfounded, and like their kin bugbears had easily provoked tempers and were prone to rages. ![]() Personality īugbears, like other goblinoids, had a reputation for being dim-witted and brutish. Their claws were not long and sharp enough to be used as weapons, so bugbears often armored and armed themselves with a variety of purloined gear, which was normally second-rate and in poor repair. They took their name from their noses and claws, which were similar to those of bears. 8.1.8 Organized Play & Licensed Adventuresīugbears resembled hairy, feral goblins standing 7 feet (2.1 meters) tall. ![]()
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